Files
2026-08-02 22:34:52 +03:00

16 lines
383 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class firstTarget : TargetRules
{
public firstTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_6;
ExtraModuleNames.Add("first");
}
}