# Makefile generated by MakefileGenerator.cs # *DO NOT EDIT* UNREALROOTPATH = /home/y1lm0z/İndirilenler/Linux_Unreal_Engine_5.6.1 TARGETS = \ first-Android-DebugGame \ first-Android-Development \ first-Android-Shipping \ first-Linux-DebugGame \ first-Linux-Development \ first-Linux-Shipping \ first-LinuxArm64-DebugGame \ first-LinuxArm64-Development \ first-LinuxArm64-Shipping \ first \ firstEditor-Linux-DebugGame \ firstEditor-Linux-Development \ firstEditor \ LiveLinkHub-Linux-DebugGame \ LiveLinkHub-Linux-Development \ LiveLinkHub \ DotNetPerforceLib \ IoStoreOnDemandTests \ EventLoopUnitTests \ UnrealEditor-Linux-DebugGame \ UnrealEditor-Linux-Development \ UnrealEditor \ UnrealGame-Android-DebugGame \ UnrealGame-Android-Development \ UnrealGame-Android-Shipping \ UnrealGame-Linux-DebugGame \ UnrealGame-Linux-Development \ UnrealGame-Linux-Shipping \ UnrealGame-LinuxArm64-DebugGame \ UnrealGame-LinuxArm64-Development \ UnrealGame-LinuxArm64-Shipping \ UnrealGame\ configure BUILD = "$(UNREALROOTPATH)/Engine/Build/BatchFiles/RunUBT.sh" all: StandardSet RequiredTools: CrashReportClient-Linux-Shipping CrashReportClientEditor-Linux-Shipping ShaderCompileWorker UnrealLightmass EpicWebHelper-Linux-Shipping StandardSet: RequiredTools UnrealFrontend firstEditor UnrealInsights DebugSet: RequiredTools UnrealFrontend-Linux-Debug firstEditor-Linux-Debug first-Android-DebugGame: $(BUILD) first Android DebugGame -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first-Android-Development: $(BUILD) first Android Development -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first-Android-Shipping: $(BUILD) first Android Shipping -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first-Linux-DebugGame: $(BUILD) first Linux DebugGame -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first-Linux-Development: $(BUILD) first Linux Development -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first-Linux-Shipping: $(BUILD) first Linux Shipping -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first-LinuxArm64-DebugGame: $(BUILD) first LinuxArm64 DebugGame -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first-LinuxArm64-Development: $(BUILD) first LinuxArm64 Development -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first-LinuxArm64-Shipping: $(BUILD) first LinuxArm64 Shipping -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) first: first-Linux-Development firstEditor-Linux-DebugGame: $(BUILD) firstEditor Linux DebugGame -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) firstEditor-Linux-Development: $(BUILD) firstEditor Linux Development -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS) firstEditor: firstEditor-Linux-Development LiveLinkHub-Linux-DebugGame: $(BUILD) LiveLinkHub Linux DebugGame $(ARGS) LiveLinkHub-Linux-Development: $(BUILD) LiveLinkHub Linux Development $(ARGS) LiveLinkHub: LiveLinkHub-Linux-Development DotNetPerforceLib: DotNetPerforceLib-Linux-Development IoStoreOnDemandTests: IoStoreOnDemandTests-Linux-Development EventLoopUnitTests: EventLoopUnitTests-Linux-Development UnrealEditor-Linux-DebugGame: $(BUILD) UnrealEditor Linux DebugGame $(ARGS) UnrealEditor-Linux-Development: $(BUILD) UnrealEditor Linux Development $(ARGS) UnrealEditor: UnrealEditor-Linux-Development UnrealGame-Android-DebugGame: $(BUILD) UnrealGame Android DebugGame $(ARGS) UnrealGame-Android-Development: $(BUILD) UnrealGame Android Development $(ARGS) UnrealGame-Android-Shipping: $(BUILD) UnrealGame Android Shipping $(ARGS) UnrealGame-Linux-DebugGame: $(BUILD) UnrealGame Linux DebugGame $(ARGS) UnrealGame-Linux-Development: $(BUILD) UnrealGame Linux Development $(ARGS) UnrealGame-Linux-Shipping: $(BUILD) UnrealGame Linux Shipping $(ARGS) UnrealGame-LinuxArm64-DebugGame: $(BUILD) UnrealGame LinuxArm64 DebugGame $(ARGS) UnrealGame-LinuxArm64-Development: $(BUILD) UnrealGame LinuxArm64 Development $(ARGS) UnrealGame-LinuxArm64-Shipping: $(BUILD) UnrealGame LinuxArm64 Shipping $(ARGS) UnrealGame: UnrealGame-Linux-Development configure: $(BUILD) -ProjectFiles -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" -Game .PHONY: $(TARGETS)