First commit
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# Makefile generated by MakefileGenerator.cs
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# *DO NOT EDIT*
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UNREALROOTPATH = /home/y1lm0z/İndirilenler/Linux_Unreal_Engine_5.6.1
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TARGETS = \
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first-Android-DebugGame \
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first-Android-Development \
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first-Android-Shipping \
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first-Linux-DebugGame \
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first-Linux-Development \
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first-Linux-Shipping \
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first-LinuxArm64-DebugGame \
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first-LinuxArm64-Development \
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first-LinuxArm64-Shipping \
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first \
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firstEditor-Linux-DebugGame \
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firstEditor-Linux-Development \
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firstEditor \
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LiveLinkHub-Linux-DebugGame \
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LiveLinkHub-Linux-Development \
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LiveLinkHub \
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DotNetPerforceLib \
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IoStoreOnDemandTests \
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EventLoopUnitTests \
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UnrealEditor-Linux-DebugGame \
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UnrealEditor-Linux-Development \
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UnrealEditor \
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UnrealGame-Android-DebugGame \
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UnrealGame-Android-Development \
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UnrealGame-Android-Shipping \
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UnrealGame-Linux-DebugGame \
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UnrealGame-Linux-Development \
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UnrealGame-Linux-Shipping \
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UnrealGame-LinuxArm64-DebugGame \
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UnrealGame-LinuxArm64-Development \
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UnrealGame-LinuxArm64-Shipping \
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UnrealGame\
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configure
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BUILD = "$(UNREALROOTPATH)/Engine/Build/BatchFiles/RunUBT.sh"
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all: StandardSet
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RequiredTools: CrashReportClient-Linux-Shipping CrashReportClientEditor-Linux-Shipping ShaderCompileWorker UnrealLightmass EpicWebHelper-Linux-Shipping
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StandardSet: RequiredTools UnrealFrontend firstEditor UnrealInsights
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DebugSet: RequiredTools UnrealFrontend-Linux-Debug firstEditor-Linux-Debug
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first-Android-DebugGame:
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$(BUILD) first Android DebugGame -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first-Android-Development:
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$(BUILD) first Android Development -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first-Android-Shipping:
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$(BUILD) first Android Shipping -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first-Linux-DebugGame:
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$(BUILD) first Linux DebugGame -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first-Linux-Development:
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$(BUILD) first Linux Development -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first-Linux-Shipping:
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$(BUILD) first Linux Shipping -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first-LinuxArm64-DebugGame:
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$(BUILD) first LinuxArm64 DebugGame -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first-LinuxArm64-Development:
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$(BUILD) first LinuxArm64 Development -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first-LinuxArm64-Shipping:
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$(BUILD) first LinuxArm64 Shipping -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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first: first-Linux-Development
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firstEditor-Linux-DebugGame:
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$(BUILD) firstEditor Linux DebugGame -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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firstEditor-Linux-Development:
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$(BUILD) firstEditor Linux Development -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" $(ARGS)
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firstEditor: firstEditor-Linux-Development
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LiveLinkHub-Linux-DebugGame:
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$(BUILD) LiveLinkHub Linux DebugGame $(ARGS)
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LiveLinkHub-Linux-Development:
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$(BUILD) LiveLinkHub Linux Development $(ARGS)
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LiveLinkHub: LiveLinkHub-Linux-Development
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DotNetPerforceLib: DotNetPerforceLib-Linux-Development
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IoStoreOnDemandTests: IoStoreOnDemandTests-Linux-Development
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EventLoopUnitTests: EventLoopUnitTests-Linux-Development
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UnrealEditor-Linux-DebugGame:
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$(BUILD) UnrealEditor Linux DebugGame $(ARGS)
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UnrealEditor-Linux-Development:
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$(BUILD) UnrealEditor Linux Development $(ARGS)
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UnrealEditor: UnrealEditor-Linux-Development
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UnrealGame-Android-DebugGame:
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$(BUILD) UnrealGame Android DebugGame $(ARGS)
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UnrealGame-Android-Development:
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$(BUILD) UnrealGame Android Development $(ARGS)
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UnrealGame-Android-Shipping:
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$(BUILD) UnrealGame Android Shipping $(ARGS)
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UnrealGame-Linux-DebugGame:
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$(BUILD) UnrealGame Linux DebugGame $(ARGS)
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UnrealGame-Linux-Development:
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$(BUILD) UnrealGame Linux Development $(ARGS)
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UnrealGame-Linux-Shipping:
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$(BUILD) UnrealGame Linux Shipping $(ARGS)
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UnrealGame-LinuxArm64-DebugGame:
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$(BUILD) UnrealGame LinuxArm64 DebugGame $(ARGS)
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UnrealGame-LinuxArm64-Development:
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$(BUILD) UnrealGame LinuxArm64 Development $(ARGS)
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UnrealGame-LinuxArm64-Shipping:
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$(BUILD) UnrealGame LinuxArm64 Shipping $(ARGS)
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UnrealGame: UnrealGame-Linux-Development
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configure:
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$(BUILD) -ProjectFiles -Project="/home/y1lm0z/Belgeler/Unreal Projects/first/first.uproject" -Game
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.PHONY: $(TARGETS)
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