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/* Stolen from Linux 2.6.34 */
/*
Red Black Trees
(C) 1999 Andrea Arcangeli <andrea@suse.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
linux/include/linux/rbtree.h
To use rbtrees you'll have to implement your own insert and search cores.
This will avoid us to use callbacks and to drop drammatically performances.
I know it's not the cleaner way, but in C (not in C++) to get
performances and genericity...
Some example of insert and search follows here. The search is a plain
normal search over an ordered tree. The insert instead must be implemented
int two steps: as first thing the code must insert the element in
order as a red leaf in the tree, then the support library function
rb_insert_color() must be called. Such function will do the
not trivial work to rebalance the rbtree if necessary.
-----------------------------------------------------------------------
static inline struct page * rb_search_page_cache(struct inode * inode,
unsigned long offset)
{
struct rb_node * n = inode->i_rb_page_cache.rb_node;
struct page * page;
while (n)
{
page = rb_entry(n, struct page, rb_page_cache);
if (offset < page->offset)
n = n->rb_left;
else if (offset > page->offset)
n = n->rb_right;
else
return page;
}
return NULL;
}
static inline struct page * _rb_insert_page_cache(struct inode * inode,
unsigned long offset,
struct rb_node * node)
{
struct rb_node ** p = &inode->i_rb_page_cache.rb_node;
struct rb_node * parent = NULL;
struct page * page;
while (*p)
{
parent = *p;
page = rb_entry(parent, struct page, rb_page_cache);
if (offset < page->offset)
p = &(*p)->rb_left;
else if (offset > page->offset)
p = &(*p)->rb_right;
else
return page;
}
rb_link_node(node, parent, p);
return NULL;
}
static inline struct page * rb_insert_page_cache(struct inode * inode,
unsigned long offset,
struct rb_node * node)
{
struct page * ret;
if ((ret = _rb_insert_page_cache(inode, offset, node)))
goto out;
rb_insert_color(node, &inode->i_rb_page_cache);
out:
return ret;
}
-----------------------------------------------------------------------
*/
#ifndef CMUS_RBTREE_H
#define CMUS_RBTREE_H
#include "compiler.h" /* container_of */
#include <stddef.h>
struct rb_node
{
unsigned long rb_parent_color;
#define RB_RED 0
#define RB_BLACK 1
struct rb_node *rb_right;
struct rb_node *rb_left;
} __attribute__((aligned(sizeof(long))));
/* The alignment might seem pointless, but allegedly CRIS needs it */
struct rb_root
{
struct rb_node *rb_node;
};
#define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3))
#define rb_color(r) ((r)->rb_parent_color & 1)
#define rb_is_red(r) (!rb_color(r))
#define rb_is_black(r) rb_color(r)
#define rb_set_red(r) do { (r)->rb_parent_color &= ~1; } while (0)
#define rb_set_black(r) do { (r)->rb_parent_color |= 1; } while (0)
static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
{
rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p;
}
static inline void rb_set_color(struct rb_node *rb, int color)
{
rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
}
#define RB_ROOT (struct rb_root) { NULL, }
#define rb_entry(ptr, type, member) container_of(ptr, type, member)
#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
#define RB_EMPTY_NODE(node) (rb_parent(node) == node)
#define RB_CLEAR_NODE(node) ((node)->rb_parent_color = (unsigned long)(node))
void rb_insert_color(struct rb_node *, struct rb_root *);
void rb_erase(struct rb_node *, struct rb_root *);
/* Find logical next and previous nodes in a tree */
struct rb_node *rb_next(const struct rb_node *);
struct rb_node *rb_prev(const struct rb_node *);
struct rb_node *rb_first(const struct rb_root *);
struct rb_node *rb_last(const struct rb_root *);
/* Fast replacement of a single node without remove/rebalance/add/rebalance */
void rb_replace_node(struct rb_node *victim, struct rb_node *new,
struct rb_root *root);
static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
struct rb_node ** rb_link)
{
node->rb_parent_color = (unsigned long)parent;
node->rb_left = node->rb_right = NULL;
*rb_link = node;
}
/* Cmus extensions */
static inline void rb_root_init(struct rb_root *root)
{
root->rb_node = NULL;
}
static inline int rb_root_empty(struct rb_root *root)
{
return RB_EMPTY_ROOT(root);
}
/**
* rb_for_each - iterate over a rbtree
* @pos: the &struct rb_node to use as a loop counter.
* @root: the root for your rbtree.
*/
#define rb_for_each(pos, root) \
for (pos = rb_first(root); pos; pos = rb_next(pos))
/**
* rb_for_each_prev - iterate over a rbtree backwards
* @pos: the &struct rb_node to use as a loop counter.
* @root: the root for your rbtree.
*/
#define rb_for_each_prev(pos, root) \
for (pos = rb_last(root); pos; pos = rb_prev(pos))
/**
* rb_for_each_safe - iterate over a rbtree safe against removal of rbtree node
* @pos: the &struct rb_node to use as a loop counter.
* @n: another &struct rb_node to use as temporary storage
* @root: the root for your rbtree.
*/
#define rb_for_each_safe(pos, n, root) \
for (pos = rb_first(root), n = pos ? rb_next(pos) : NULL; pos; \
pos = n, n = pos ? rb_next(pos) : NULL)
/**
* rb_for_each_entry - iterate over a rbtree of given type
* @pos: the &struct rb_node to use as a loop counter.
* @t: the type * to use as a loop counter.
* @root: the root for your rbtree.
* @member: the name of the rb_node-struct within the struct.
*/
#define rb_for_each_entry(t, pos, root, member) \
for (pos = rb_first(root), t = pos ? rb_entry(pos, __typeof__(*t), member) : NULL; \
pos; pos = rb_next(pos), t = pos ? rb_entry(pos, __typeof__(*t), member) : NULL)
/**
* rb_for_each_entry_reverse - iterate backwards over a rbtree of given type
* @pos: the &struct rb_node to use as a loop counter.
* @t: the type * to use as a loop counter.
* @root: the root for your rbtree.
* @member: the name of the rb_node-struct within the struct.
*/
#define rb_for_each_entry_reverse(t, pos, root, member) \
for (pos = rb_last(root), t = pos ? rb_entry(pos, __typeof__(*t), member) : NULL; \
pos; pos = rb_prev(pos), t = pos ? rb_entry(pos, __typeof__(*t), member) : NULL)
#endif /* _LINUX_RBTREE_H */