Fix camera
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@@ -44,7 +44,7 @@ ANERGUSCharacter::ANERGUSCharacter()
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FirstPersonCameraComponent = CreateDefaultSubobject<UCameraComponent>(TEXT("First Person Camera"));
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//FirstPersonCameraComponent->SetupAttachment(FirstPersonMesh, FName("head"));
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FirstPersonCameraComponent->SetupAttachment(FirstPersonArmMesh);
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FirstPersonCameraComponent->SetRelativeLocationAndRotation(FVector(-2.8f, 5.89f, 0.0f), FRotator(0.0f, 90.0f, -90.0f));
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FirstPersonCameraComponent->SetRelativeLocationAndRotation(FVector(0.0f, 0.0f, 150.0f), FRotator(0.0f, 90.0f, 0.0f));
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FirstPersonCameraComponent->bUsePawnControlRotation = true;
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FirstPersonCameraComponent->bEnableFirstPersonFieldOfView = true;
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FirstPersonCameraComponent->bEnableFirstPersonScale = true;
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